Apokachi
This post will be of interest to fans of board games. There are no super graphics in the game. Many people know Senegalese checkers, Russian checkers, Go checkers and etc. But it turns out there is something new and unique. I present to you a new checkers. Or rather, about the checkers named Apokachi. For now, which were completely lost, but then rediscovered. Everything new is well—forgotten old, or almost so.
There are two versions of the game: for six checkers and nine. As I understand it, the rules for nine checkers are slightly different and they are in the process of grinding. If I can't wait and start implementing AI, I'll have to partially act as a reenactor myself.
Each checker can move in four directions. There is no mandatory capture in the game. But the rules of chopping are all interesting, implemented through combat formation. Up to three checkers can be cut down in one move. I suggest you get acquainted.
There is a nuance, if the combat formation was completed earlier, the second player approaches him, then the cabin will be only through the turn, this player will have the opportunity to escape.
There will be no capture in a two-against-two formations.
There are two versions of the game: for six checkers and nine. As I understand it, the rules for nine checkers are slightly different and they are in the process of grinding. If I can't wait and start implementing AI, I'll have to partially act as a reenactor myself.
Status | In development |
Platforms | HTML5, Windows, Android |
Author | Andruhex |
Genre | Puzzle |
Made with | Godot |
Tags | Board Game, checkers, Experimental, Godot, html5 |
Download
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Development log
- Apokachi rediscovered ancient checkers gameDec 17, 2023
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